I don't even remember what game this was for. LotRO, possibly? as we had grown up in EQ where everyone played on the same servers, forced regional segregation was going to break up our guild families, and we were having none of that. Yeah, yeah, tax laws, licensing, all the usual excuses come to bear, but like people all around the world, we were determined to find our way around barriers.
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Elfinks get bored easily. And it's true, ain't nobody got time for a pick-up raid. It is also true that when I go to a ceramic painting shop, I'm there until they CLOSE, working on one piece. Wren is always done in 30 minutes and then glares at me blearily. Brakk has long since stopped going to these places with me. This proves that Trolls are smarter than Elfinks.
Ahh, Dreamlords. I actually played this for some time, but it was clearly unfinished and always felt... stiff. I hope the dev team learned a lot from it and moved on to even better games. They were a terrific young crew. =)
Oh, my dear god Bacchus, he hath forsaken me!
I don't see what's wrong with orange. Upstarts. This reminder of Gods and Heroes makes me want to play another MMO with my own private army. OK, I know that's not technically feasible... YET. Biding my time. Oooo, Gods and Heroes meets Boston Legal. One of these had a longer lifespan. Always bet on the lawyers, gods are a liability.
I was sad that this game did not grow up and do well. It had some fine ideas. |
AuthorIrreverant gaming Dwarf, currently an independent Community Consultant and LFG/LFR in the online game industry! ArchivesCategories
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