I also loooooved the LotRO achievements tome. I never got anywhere near finishing it, but all Dwarves like big, hefty books of grudges... I mean achievements!
We decided to make up some of our own as we dealt with ongoing asshattery in game. Ohhhh, those resource node stealers - the worst, because you couldn't just ignore them!
Oh, special shoutout to all me old friends in the Old Timer's Guild! Running guilds is incredibly hard work, and at this time, I don't think I ever ran one again (inheriting our RIFT Guild when our leader left does not count).
ALL HAIL to those souls who run and manage guilds in our online games - it's YOU who make them great. Thank you from the bottom of me Dwarven heart!
Yes, I know there are no Ratonga in LotRO, but many of our Guildmates came over with us from EQII, including a Rattybonga Bard.
Lord of the Rings Online was the first game in which I saw the ability to "play" real instruments in game, using a limited but brilliant key setup and macros. Kwee, the ratty above, transcribed several melodies for us to suit the game; it was really cool.
It was of course far more challenging when multiple people tried to form bands or groups - ping times and natural lag made it almost impossible to coordinate. Still, A for effort, and solo acts were still amazing!
Eventually I became the tank (Guardian), while Wren was a Hobbity Minstrel and Alluvian followed his Hunter (ranger) path. We had an absolute blast in LotRO.
The environment really did change with Open Beta in LotRO - prior to that, the only people in game were the ones who loved the world and the tales of Tolkien. We were respectuful, we were reverent. I remain convinced that half the Open Beta folks were in fact Orcs and Goblins. =P
"Where's Gandalf? I wanna kill Gandalf" was a real line.