I also loooooved the LotRO achievements tome. I never got anywhere near finishing it, but all Dwarves like big, hefty books of grudges... I mean achievements!
We decided to make up some of our own as we dealt with ongoing asshattery in game. Ohhhh, those resource node stealers - the worst, because you couldn't just ignore them! ;-)#
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Oh, special shoutout to all me old friends in the Old Timer's Guild! Running guilds is incredibly hard work, and at this time, I don't think I ever ran one again (inheriting our RIFT Guild when our leader left does not count).
ALL HAIL to those souls who run and manage guilds in our online games - it's YOU who make them great. Thank you from the bottom of me Dwarven heart! ;-)# Yes, I know there are no Ratonga in LotRO, but many of our Guildmates came over with us from EQII, including a Rattybonga Bard.
Lord of the Rings Online was the first game in which I saw the ability to "play" real instruments in game, using a limited but brilliant key setup and macros. Kwee, the ratty above, transcribed several melodies for us to suit the game; it was really cool. It was of course far more challenging when multiple people tried to form bands or groups - ping times and natural lag made it almost impossible to coordinate. Still, A for effort, and solo acts were still amazing! Eventually I became the tank (Guardian), while Wren was a Hobbity Minstrel and Alluvian followed his Hunter (ranger) path. We had an absolute blast in LotRO.
The environment really did change with Open Beta in LotRO - prior to that, the only people in game were the ones who loved the world and the tales of Tolkien. We were respectuful, we were reverent. I remain convinced that half the Open Beta folks were in fact Orcs and Goblins. =P
"Where's Gandalf? I wanna kill Gandalf" was a real line. |
AuthorIrreverant gaming Dwarf, currently an independent Community Consultant and LFG/LFR in the online game industry! ArchivesCategories
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